Sponsored By:   Littleton Lumber
Littleton, Massachusetts
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MacIntosh Youth Baseball League

Serving the Towns of

Ayer – Bolton – Groton/Dunstable – Harvard - Littleton – Pepperell – Shirley –Townsend/Ashby - Tyngsborough


Team Building Agreement

As discussed and agreed upon by the Mac League Board Members of Ayer, Bolton, Groton, Harvard, Littleton, Pepperell, Townsend/Ashby & Tynsborough, multiple teams at the same level must be built evenly.   This does not mean that both teams have to have a similar record or be .500.                         

The Mac League Board will meet and discuss instances where unbalanced teams are formed at the beginning of the season. 

Exemption: Balanced teams that become unbalanced during the season due to injury, player call-up, player movement where call-up becomes permanent or non-player participation are exempt from this ruling.


Major 70s Summary of Rules for 2018 Season


This program is affiliated with Cal Ripken Baseball and is governed by the latest issue of the Cal Ripken Rule Book. In addition, the following local rules have been also adopted.


1) Team rosters will have a minimum of 10 players and a maximum of 15 players.

2) UPDATED: Teams that cannot field enough players for a game may “CALL UP” players from a M60 division to play in regular season games. CALL UP players WILL BE ALLOWED to pitch but MUST NOT neglect their responsibility to the team on which they are rostered. During playoffs CALL UP players will not be allowed. Teams must play their roster only. 


If during the season a situation arises (i.e. injury) that requires a team to “ADD” a player to their roster, it MUST BE approved by the MAC board. Once approved that player must be removed from any other roster, meaning they can no longer “play down” on their previous team.


3) Every team member will be in the batting order and bat.

4) All players must be in the game for 6 consecutive defensive outs. This rule applies to regulation 6 inning games. Failure to comply with this rule will result in an automatic forfeit by the team not complying. However in a shortened game (darkness, weather, etc.) failure to comply will not result in an automatic forfeit.

5) Free substitutions are allowed between innings but each team member will remain in the batting order. Players that have already pitched earlier in the game cannot be substituted back into the pitching position.

6) If a team cannot field 9 players within 15 minutes after the scheduled start time of the game, the game will count as a forfeit for that team (loss).


7) UPDATED: All regular season games will start promptly at the scheduled time, no inning will be started after 2 hours and 15 minutes has elapsed since the official start of the game as determined by the umpire.


IMPORTANT: The umpire has full authority to call the game earlier than the time limits above due to weather, darkness or any other mitigating circumstance. The umpire should make every effort to notify both teams of the official start time at the commencement of the game. (Example: Monday game – The umpire announces to both managers that it is 6:02 pm according to his watch and no inning will be started later than 8:17 pm)


8) Both teams will be able to have the playing field for a 15-minute warm up before the game begins. Visiting teams should allow for travel time and arrive 30 minutes before game time for their warm ups. The home team will warm up first but MUST ALLOW the visiting team to begin their warm up 15 minutes before the start of the game. NO PRE-GAME, ON FIELD BATTING PRACTICE IS ALLOWED.

9) Any player intentionally throwing the bat will be out and the ball dead. Play stops and the runners will return to their original occupied bases and the player will be removed from the game.

10) There shall be no slashing. Slashing is defined as: The pitcher is on the pitching rubber and the batter fakes a bunt to draw the infielders in and then the batter swings away. The pitcher does not need to be in his windup, the ball does not need to be struck. This is a safety issue, with the batter showing bunt, the charging third baseman does not stand a chance of protecting himself against a line drive off an aluminum bat. Penalty: Batter is out and ball is dead. A second offense will result in the batter being ejected.

11) There is a no-contact rule in effect. A runner may not interfere with a player making a defensive play. Runners must make every effort to avoid interfering contact by either sliding or running around a defensive player. If a runner does not avoid interfering contact then he/she is out. If contact is ruled incidental and does not interfere with the play then the runner may be ruled safe in the event he/she has reached the base before being forced or tagged out. Headfirst sliding into a forward base is not allowed. Headfirst sliding returning to a previously occupied base is allowed.

12) Regular season pitching rules will follow the Macintosh League Pitching Limitation Regulations. In Summary:

 6 innings per week, 1 pitch constitutes an inning

 Week is Monday thru and including Sunday

 2 calendar days rest when pitching 3+ innings

13) Pitching substitution may be done during an inning. Substitutions DO NOT NEED TO BE 1 FOR 1.

Example: Johnny is pitching, Billy is playing 1st base and Bobby is playing right field. Johnny is replaced by Billy, Billy is replaced by Bobby and Bobby is replaced by Johnny. 

14) Once a pitcher has been removed from the pitching position, that player cannot pitch again for the duration of that game. This rule applies to both regular season and playoff games.

15) No pitcher in the Macintosh League playoffs shall be allowed to pitch in more than six innings in any two successive playoff games. All players have full eligibility at the start of league playoffs. (Pitcher eligibility is not re-set again after playoffs begin.)


16) All playoff games must be completed to their natural end. In the event a game is not completed it shall be considered a suspended game. Exception: See Rule #24 Games not played of this section.


17) Only coaches, assistants or team members will be allowed to warm up the pitcher. (everyone must wear a catcher's mask)


18) Protest


 Must notify umpire of the protest prior to play resuming.

 Must be made in writing and turned into the Town Director or the Umpire in Chief within 24 hours of the protest.

 Only the team manager can file a protest.

 The Town Director/Umpire in Chief will then notify the League Board of Directors of the protest. The Umpire in Chief will either make a ruling on the protest or request a meeting to review the protest with the League Board of Directors. Please try to work out all problems on the field.


19) Game Scores

 The coach of the winning team MUST POST SCORE on the MAC LEAGUE website within 24 hours or prior to their next game whichever comes first.


 http://www.leaguelineup.com/welcome.asp?url=macintosh

 Both teams must also report the number of innings pitched by all players regardless of a win or loss. Enter first name, last initial, uniform number and total innings pitched in the comments section. This information will be used by the Macintosh League, Local Leagues and other teams to insure compliance to pitching limitations rules and the safety of the kids.


20) In the event of inclement weather the Home team coach is responsible for calling both the umpire and visiting team coach, at least 2 hours prior to the start of the game.

21) The home team will supply 2 new Cal Ripken League approved game balls for every scheduled home game.

22) The home team is responsible for paying the umpires.

23) Each team will be responsible for cleaning the trash out of the bench area after each game.

24) Games not played.

 All teams will all have 14 regular season games and are encouraged to play all games.

 If a game is canceled, both coaches need to arrange a make-up date within 10 days of the original scheduled game or the end of regular season.

 The Home team shall have the opportunity to arrange a home field first. If the Home team cannot schedule a field within 5 days, the Visiting team will try to schedule the game on their field (with the original Home team still being the Home team).


 If neither team can schedule the make-up game within 10 days, the Home team must notify their Town Coordinator. The Town Coordinator will work with the League Director to schedule the game.

 In any event, the League Director must be notified with 48 hours of the cancellation.

 Games not played and unreported will be counted as a loss for both teams.


25) If after (4) innings, 3 1/2 innings if the home team is ahead, one team has a lead of ten (10) runs or more, the victory must be conceded to the winning team. Once conceded the game will continue to its natural end (i.e. 6th inning) and free substitution will be allowed for both teams. In the event the team trailing by 10 runs declines to concede, such decline should be reported to the Mac League Board. All pitching stats after the conceded game will still have to be recorded and will count against the weekly pitching stats.


IMPORTANT: After a game is conceded, official scoring will not be kept.


 Exception: Playoff games will end as soon as the game is conceded.


26) All coaches must read and sign the Macintosh League Coach Code of Conduct. Any violation of the Coach Code of Conduct will result in an investigation by the local town board and/or the Macintosh League Board. If the violation is substantiated, action may result in discipline ranging from verbal reprimand to expulsion from the Macintosh League.


27) All regular games will play to their natural end (including extra innings), unless the allotted time for the game is reached (2 hr 15 minutes on weekends) or game is stopped due to darkness/weather.


Cal Ripken Major 70 League Baseball Rules


Cal Ripken Majors 70 will follow the rules written in the current Cal Ripken Handbook (please review handbook carefully). Some rules to note are below:


1) Field Dimensions

Games will be played on a modified diamond with a 50’ mound and 70’ base paths with general baseball rules.

2) Runners on Base

a. Runners may leave the base anytime the ball is live, meaning runners may take a lead and attempt to steal any base (except 1st base) before, during or after a pitch.


b. There is no limit to the number of bases runners may steal or advance to on passed balls/wild pitches.


c. There are no restrictions to the bases (expect 1st base) runners may steal or advance on a passed ball/wild pitch


3) Balks

a. 1st balk for pitcher will be a warning


b. 2nd and subsequent balk(s) per pitcher then the ball is dead and any runners on base will be awarded the next base


c. Any visit to the mound by a coach will count as an official visit. If it is the second visit of the inning the pitcher must be removed. (Please work with umpires to have them help to explain the infraction if/when it occurs. This is a teaching level and we want the players to learn the proper technique).


4) Dropped 3rd strike

A batter may advance to 1st base on a dropped 3rd strike by the catcher if 1st base is unoccupied or if 1st base is occupied and there are 2 outs. The batter is out when he is either forced out at 1st base or tagged out.


a. No runners on, 0, 1 or 2 outs – a batter may advance on a dropped 3rd strike. The batter is out when he is either forced out at 1st base or tagged out.


b. Runners on 2nd and or 3rd, 0, 1 or 2 outs – a batter may advance on a dropped 3rd strike, other runners may advance at their own peril. The batter is out when he is either forced out at 1st base or tagged out, and the other runners are out when they are tagged.


c. Runners on 1st and/or 2nd and/or 3rd, 0 or 1 out – a batter may NOT advance on a dropped 3rd strike. He is automatically out.


d. Runners on 1st and/or 2nd and/or 3rd with 2 outs – a batter may advance on a dropped strike and the other runners a forced to advance as well. The batter is out when he is either forced out at 1st base or tagged out. The other runners may be forced out at any base or tagged out.


5.) Infield Fly

An infield fly is a fair fly ball (not including a line drive, nor an attempted bunt) which can be caught by an infielder with ordinary effort, when first and second, or first, second and third bases are occupied, before two are out. The pitcher, catcher and any outfielder who stations themselves in the infield on the play shall be considered infielders for the purpose of this rule.


When it seems apparent that a batted ball will be an Infield Fly, the umpire shall immediately declare "Infield Fly" for the benefit of the runners.  If the ball is near the baselines, the umpire shall declare, "Infield Fly, if Fair." The ball is alive and runners may advance at the risk of the ball being caught, or retouch and advance after the ball is touched, the same as on any fly ball.  If the hit becomes a foul ball, it is treated as any foul.


If a declared Infield Fly is allowed to fall untouched to the ground, and bounces foul before passing first or third base, it is a foul ball.  If a declared Infield Fly falls untouched to the ground outside the baseline, and bounces fair before passing first or third base, it is an Infield Fly. 


When an infield fly rule is called, runners may advance at their own risk.  If on an infield fly rule, the infielder intentionally drops a fair ball, the ball remains in play despite the provisions of Rule 6.05(1).  The infield fly rule takes precedence.  If interference is called during an infield fly, the ball remains alive until it is determined whether the ball is fair or foul.  If fair, both the runner is out and the batter returns to bat.